Goddang, the transitions and the effects were amazing! Incredible job! <3 when is the sequel
Goddang, the transitions and the effects were amazing! Incredible job! <3 when is the sequel
Probably no sequel, but I might update at some point and add in some little background tidbits you can branch off with at some point. I really wanted to do that originally, but then it took me this long for the main story.
op op
oppa coca style
op op
oppa coca style!
i aimed for 69 and when i got it another bitch spawned right on top of me upping the score to 70, this game is poopoo doodoo
This is genuinely so cool, just oozing with so much charm and personality and attention to detail! The general atmosphere is just an excellent blend between cute, creepy and just plain weird. I loved all of it. The graphics are top-notch, nothing felt like it was lacking or not as good as anything else in the game. I loved the 3D cutscenes for picking up an item, feels so weird yet adds so much charm! The audio is also excellent, with the music being really soothing and the sound design adding so much life and punch to everything. I'm kinda sad most of the game was quiet, I would have loved to hear a bit more of the music!
The characters and general feel of the world is just so charming and weird, I really vibe with it. It feels so old-school, I had no idea what to really expect of anything and that made me want to interact with everything just to see what I'd find. You can tell that a lot of effort was put into this! The fridge puzzle I just adore, it's such a simple yet kinda stretched out puzzle, but it's so full of life and surrealism charm that I just love it despite it being such a small little segment.
Now, as much as I love the game... I really really did not like the combat. I like the sorta Punch-Out style of it, where you gotta block and strike at the right time. Defo feels like a puzzle instead of a straight "beat-the-crap-out-of-this-guy". But the execution feels kinda clunky. It's already a bit of a jarring genre shift from a laid-back puzzle/exploration game to a pretty demanding action game. I didn't like that you had to purposely run into attacks to properly block them, dodging wasn't an option like my character is super thin!! Why is their hitbox as wide as the entire screen?? Maybe my reflexes are just bad, but the first boss just felt really demanding in terms of skill, which again is jarring when the rest of the game is super laidback. If there's gonna be more of these fight sections, I'm honestly not looking forward to it... If there was a way to bypass these fights using exploration(find an item to distract the boss? bring a knife to a fist fight?) then that'd be coololololololololololoolololool
Despite harping on the combat, I really love this game! It's so charming, retro, soothing, creepy, weird and is just so full of life and character and it's exciting to see what else there is to be discovered! I'll defo try and back this game when I get $$$ and don't forget to donate........ Awesome job, Andy and Packtion!!!!
i spend the first 20 minutes being distracted by the soccer mini-game, i did well but then lost all my talent and then i was sad...........
Thank you for putting the time into this review Peti!!
I'm sorry you had to go through the combat, I'll deeeefinitely add alternative methods on bypassing those segments for the people who aren't into it. However, I can't guarantee there won't be more frustrating optional objectives hehe.
I'm glad you liked it and I hope to work on the full version with these notes in mind!
React with Love! if ur playing this in 2022!!!!!!!!!!!!!!
I was playing this in 2019
@Little-Rena that's cap you don't have the Outdated Quiz achievement
React with googly eyes if you're playing in 2023!!1!
React with rofl if you are playing in 2010
australian border control is sweating rn
tho if i had to give any serious complaints, it's that the game can be a lil bit confusing at times. maybe i'm just dumb as hell, but i thought the timer running out("5, 4, 3, 2, 1!") was actually the game telling me to get ready. i was confused for a good while on why i kept failing almost instantly. a bomb ala warioware or even a clock would have probably been better, even if it was just to serve as the bg to the numbers (a bomb with a 5 counting down would be pretty clear lol)
Oh 100% The minigames also aren't as intuitive as I'd like. But oh well, making a game a week make brain go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
good
Finally found time to reply.
Oh dang I forgot to make clickers for CarpetBakery Day, zachdewd, GabrielBarsch illwillpress, Kirbopher. Forget the last two.
I really like the juice of this game! It feels very good to play, everything looks pretty and the sound effects are very satisfying! I like the weapon swapping and the overall gameplay of building up your character, I really like the freedom of choice there! I started off just giving myself as many hands as I could before focusing on life stealing. It was fun seeing the screen get so crazy!
I do find it a bit disappointing that there's no real goal, other than "survive until you die/stop playing". You don't get told what wave you're on or how long you've been playing, which at least would have added a score-element to the game and an incentive to keep playing.
This game is really nice, esp since it was made in such a short time frame! Feels good and satisfying to play, I just get kinda bored once the novelty wears off. Great work regardless!
Thanks for the feedback!
I killed them. I killed them all. They're dead. Every single one of them. And not just the Newgrounders, but the womengrounders and the childrengrounders, too. They're like animals, and I slaughtered them like animals. I HATE THEM.
MONSTER
It's too late. I'm this far in
the music is a friggin jam bro, i could listen to this all day
Erm... thank you for the compliment
makes games and doodles cuties🐇💕... Well, sometimes at least!
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Joined on 6/16/21